![]() ![]() If applied to the egg every day/session, increases hatch speed by an extra d12. If an 11+ is rolled, the Pokemon is shiny. If a Pokemon in the egg holder's party is holding a nugget when the egg hatches, roll a d20. A Pokemon with this ability must be in the egg holder's party. Increases hatch speed by an extra d20 each day the egg is in the incubator. Increases hatch speed by an extra d50 each day the egg is in the incubator. ![]() ![]() Increases hatch speed by an extra d100 each day that the egg is in the breeding house. Increases loyalty by +1 when hatched, can only do 1 spa treatment per egg. The DM should decide what Pokemon is inside the egg before the trainer receives the egg.Īctions/Items that Speed up the Process of Egg Hatching Action/Item.The first trainer the newly hatched Pokemon sees, becomes its trainer.When the egg cycle reaches 0, the egg hatches.That number is subtracted from the egg's egg cycle number.(The first roll should take place when the trainer receives the egg.) At the beginning of each day/session, the egg holder rolls a d100.When a trainer receives an egg, a simple 3-step system begins. So now, your Pidgeot can breed with a Gyarados and we can all call it a day. This was done to emphasize compatibility over type or form. So, now that any Pokemon regardless of type or form can breed together, two Pokemon of specific nature's may not be. Instead, I've replaced egg groups with focusing on the Pokemon's nature. Egg groups are complicated, clunky, and at times confusing. Compatibility vs Egg GroupsĪs a whole, I have done away with egg groups that are common in the video games for both the egg system and the breeding system. This supplement was created to alleviate the complicated mechanics that the video games use to do both of these things while still giving the players a true-to-form way to actively breed and hatch. The Pokemon games and anime take two wildly different approaches to breeding Pokemon and hatching eggs. Special thanks to u/HappyMyconid for helping talk out ideas and mechanics for making breeding and hatching accessible. This would not be possible if it were not for all of you. To the members of the Pokemon 5e Discord and subreddit for your support, ideas, and playtesting. Inspiration and Ideas from: Pokemon Tabletop United, Pokerole, Sakutian from, , Bulbapedia, and .Įgg Hatching and Breeding mechanics were taken from or adapted from Bulbapedia and Pokemon Data Base. No profits are made from the release of this supplement. We do not claim ownership of anything related to Pokemon or Dungeons and Dragons. Based on the original game by Satoshi Taijiri ©Game Freak ©Nintendo Company Inc. Portions of the Materials used are property of Wizards of the Coast. This is unofficial Fan Content permitted under the Fan Content Policy. A Pokemon5e Supplement for hatching eggs and breeding Pokemon. ![]()
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